Wednesday, 30 March 2011

In What ways does your media product use, develop or challenge forms and conventions of real media products?

Overall, my media product uses, or at least uses elements of products in the real music magazine industry. My logo design is based loosely around the NME logo, using the idea of having a logo that could stand out and be recognised regardless of any other activity on the page, and if necessary partial obscurity.

My magazine also makes use of focal imagery. This is the best way of catching the interest of the audience. Before any text is read, the audience is already asking themselves questions about the image's placement on the page, this will make the audience more likely to read on, to find out.

My magazine has build up a fairly strong house style, with a grey, white and orange colour scheme throughout, and reoccurring font styles and sizes to give continuity to the pages. The masthead, although varying slightly in size, keeps its position and prominence on the page, to allow the audience to always have a reference to know what the page is about from first glance.

I have developed conventions in my work mainly through the boldness of the masthead throughout the designs. In most of my second hand research the masthead was slightly hidden, and the eye was drawn later on. In my magazine I wanted the audience to see the focal image, then be drawn straight to the masthead, containing the title, to gain as much of an understanding of the story before they read any blocks of text on the page.

I feel my colour scheme is almost confrontational with most music magazines. The magazines I have studied either stick to a 'light' theme or a 'dark' theme, without much grey area. To appeal to my target audience, and the style of music they listen to, I wanted to create a medium, that's appealing to all music listeners, and in particular my target audience.

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